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Java FillBucketEvent类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中net.minecraftforge.event.entity.player.FillBucketEvent的典型用法代码示例。如果您正苦于以下问题:Java FillBucketEvent类的具体用法?Java FillBucketEvent怎么用?Java FillBucketEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



FillBucketEvent类属于net.minecraftforge.event.entity.player包,在下文中一共展示了FillBucketEvent类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: onPlayerUseBucket

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
/**
 * Event listener for bucket using. When you place water or lava with
 * bucket it doesn't considered place block action like with any other
 * types of blocks.
 *
 * So here's my hack for placing water and lava blocks.
 */
@SubscribeEvent
public void onPlayerUseBucket(FillBucketEvent event)
{
    EntityPlayer player = event.getEntityPlayer();
    List<Action> events = CommonProxy.manager.getActions(player);
    RayTraceResult target = event.getTarget();

    if (!player.worldObj.isRemote && events != null && target != null && target.typeOfHit == Type.BLOCK)
    {
        Item bucket = event.getEmptyBucket().getItem();
        BlockPos pos = target.getBlockPos().offset(target.sideHit);

        if (bucket == Items.LAVA_BUCKET)
        {
            this.placeBlock(events, pos, Blocks.FLOWING_LAVA, 0);
        }
        else if (bucket == Items.WATER_BUCKET)
        {
            this.placeBlock(events, pos, Blocks.FLOWING_WATER, 0);
        }
    }
}
 
开发者ID:mchorse,项目名称:blockbuster,代码行数:30,代码来源:ActionHandler.java


示例2: onFillBucket

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onFillBucket(FillBucketEvent event) {
    RayTraceResult rtr = event.getTarget();
    if (rtr != null) {
        Block b = event.getWorld().getBlockState(rtr.getBlockPos()).getBlock();
        if (b instanceof IFluidBlock) {
            Fluid fluid = ((IFluidBlock) b).getFluid();
            ItemStack filled = FluidUtil.getFilledBucket(new FluidStack(fluid, 1000));
            if (!filled.isEmpty()) {
                event.setFilledBucket(FluidUtil.getFilledBucket(new FluidStack(fluid, 1000)));
                event.getWorld().setBlockToAir(rtr.getBlockPos());
                event.setResult(Result.ALLOW);
                if (TileEntityRefinery.isInputFluidValid(fluid, 4) && event.getEntityPlayer() instanceof EntityPlayerMP) {
                    AdvancementTriggers.OIL_BUCKET.trigger((EntityPlayerMP) event.getEntityPlayer());
                }
            }
        }
    }
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:20,代码来源:EventHandlerPneumaticCraft.java


示例3: onBucketUse

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
public static ActionResult<ItemStack> onBucketUse(EntityPlayer player, World world, ItemStack stack, RayTraceResult target)
{
    FillBucketEvent event = new FillBucketEvent(player, stack, world, target);
    if (MinecraftForge.EVENT_BUS.post(event)) return new ActionResult<ItemStack>(EnumActionResult.FAIL, stack);

    if (event.getResult() == Result.ALLOW)
    {
        if (player.capabilities.isCreativeMode)
            return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);

        if (--stack.stackSize <= 0)
            return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, event.getFilledBucket());

        if (!player.inventory.addItemStackToInventory(event.getFilledBucket()))
            player.dropItem(event.getFilledBucket(), false);

        return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
    }
    return null;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:21,代码来源:ForgeEventFactory.java


示例4: onFillBucket

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onFillBucket(FillBucketEvent event) {
	if(event.getEntityPlayer().isSneaking()) {
		return;
	}

	if(event.getTarget() == null) {
		return;
	}

	BlockPos pos = event.getTarget().getBlockPos();

	if(!isPartOfTank(event.getWorld(), pos)) {
		return;
	}

	event.setCanceled(true);
}
 
开发者ID:Lordmau5,项目名称:FFS,代码行数:19,代码来源:TankManager.java


示例5: onFillBucket

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
/**
 * Troll user if they attempt to put volcanic lava in a bucket.
 */
@SubscribeEvent(priority = EventPriority.HIGH) 
public static void onFillBucket(FillBucketEvent event)
{
    if(event.getEntityPlayer() != null && !event.getWorld().isRemote)
    {
        RayTraceResult target = event.getTarget();
        if(target != null && target.typeOfHit == RayTraceResult.Type.BLOCK)
        {
            if(target.getBlockPos() != null)
            {
                IBlockState state = event.getWorld().getBlockState(target.getBlockPos());
                if(state.getBlock() instanceof LavaBlock)
                {
                    event.getEntityPlayer().sendMessage(new TextComponentString(DENIALS[ThreadLocalRandom.current().nextInt(DENIALS.length)]));
                    event.setCanceled(true);
                }
            }
        }
    }
}
 
开发者ID:grondag,项目名称:Hard-Science,代码行数:24,代码来源:CommonEventHandler.java


示例6: onBucketFillAttempt

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onBucketFillAttempt(FillBucketEvent event){
	if (event.entityPlayer.worldObj.isRemote)
		return;

	if (!ClaimsList.For(event.entity.worldObj).actionIsTrusted(event.entityPlayer, PermissionsMutex.USE_ITEMS, event.target.func_178782_a().getX(), event.target.func_178782_a().getY(), event.target.func_178782_a().getZ()))
		event.setCanceled(true);
	else
		GriefGuardian._dal.logAction(
				(EntityPlayerMP)event.entityPlayer, 
				Actions.ITEM_USE, 
				(int)Math.floor(event.entity.posX), 
				(int)Math.floor(event.entity.posY), 
				(int)Math.floor(event.entity.posZ), 
				event.entityPlayer.getCurrentEquippedItem(), 
				"");
}
 
开发者ID:Mithion,项目名称:GriefGuardian,代码行数:18,代码来源:ClaimGuardEventHandler.java


示例7: bucketFill

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@ForgeSubscribe
/**
 * Called by ItemBucket when it tries to fill a bucket
 * @param evt
 */
public void bucketFill(FillBucketEvent evt) {
    if (evt.current.getItem().equals(Item.bucketEmpty) && evt.target.typeOfHit == EnumMovingObjectType.TILE) {
        if (evt.world.canMineBlock(evt.entityPlayer, evt.target.blockX, evt.target.blockY, evt.target.blockZ)) {
            if (evt.entityPlayer.canPlayerEdit(evt.target.blockX, evt.target.blockY, evt.target.blockZ, evt.target.sideHit, evt.current)) {
                if (evt.world.getBlockId(evt.target.blockX, evt.target.blockY, evt.target.blockZ) == blockID) {
                    evt.world.setBlockToAir(evt.target.blockX, evt.target.blockY, evt.target.blockZ);
                    evt.result = new ItemStack(Magitech.instance.magibucket);
                    evt.setResult(Result.ALLOW);
                }
            }
        }
    }
}
 
开发者ID:froschi3b,项目名称:Magitech,代码行数:19,代码来源:BlockMagi.java


示例8: onBucketFill

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent(priority = EventPriority.HIGH)
public void onBucketFill(FillBucketEvent evt) {
	if (evt.getResult() != Result.DEFAULT) return;

	if (evt.getEmptyBucket().getItem() != EMPTY_BUCKET) return;

	final RayTraceResult target = evt.getTarget();
	if (target == null || target.typeOfHit != RayTraceResult.Type.BLOCK) return;

	final TileEntity te = evt.getWorld().getTileEntity(target.getBlockPos());
	if (te == null) return;

	if (te.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, target.sideHit)) {
		final IFluidHandler source = te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, target.sideHit);

		final FluidStack drained = source.drain(containedFluid, false);
		if (containedFluid.isFluidStackIdentical(drained)) {
			source.drain(containedFluid, true);
			evt.setFilledBucket(filledBucket.copy());
			evt.setResult(Result.ALLOW);
		}
	}
}
 
开发者ID:OpenMods,项目名称:OpenModsLib,代码行数:24,代码来源:SingleFluidBucketFillHandler.java


示例9: checkReloadFromWater

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
private void checkReloadFromWater(ItemStack stack, World world, EntityPlayer player)
  {
MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, true);
FillBucketEvent event = new FillBucketEvent(player, stack, world, movingobjectposition);
      
if (MinecraftForge.EVENT_BUS.post(event)) { return; }

      MovingObjectPosition movObj = this.getMovingObjectPositionFromPlayer(world, player, true);

      if (movObj == null) { return; }	// Didn't click on anything in particular
      else
      {            
          if (movObj.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
          {
              int x = movObj.blockX;
              int y = movObj.blockY;
              int z = movObj.blockZ;

              if (!world.canMineBlock(player, x, y, z)) { return; }					// Not allowed to mine this, getting out of here
              if (!player.canPlayerEdit(x, y, z, movObj.sideHit, stack)) { return; }	// Not allowed to edit this, getting out of here

              Material material = world.getBlock(x, y, z).getMaterial();
              int meta = world.getBlockMetadata(x, y, z);

              // Is this water?
              if (material == Material.water && meta == 0)
              {
              	world.setBlockToAir(x, y, z);
              	stack.setItemDamage(0);
              	
                  return;
              }
              // else, not water
          }
          // else, didn't click on a block
      }
  }
 
开发者ID:Domochevsky,项目名称:minecraft-quiverbow,代码行数:38,代码来源:AquaAccelerator.java


示例10: onBucketUse

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onBucketUse(FillBucketEvent event)
{
	if (event.getWorld().isRemote) { return; }

	RayTraceResult target = event.getTarget();

	if (target == null) { return; }	// Nevermind?

	BlockPos pos = target.getBlockPos();

	if (pos == null) { return; }	// Nevermind?

	Main.console("[TERRITORIAL DEALINGS] Bucket used by player " + event.getEntityPlayer().getName() + " at x " + pos.getX() + " / y " + pos.getY() + " / z " + pos.getZ() + ".");

	Chunk chunk = event.getEntityPlayer().worldObj.getChunkFromBlockCoords(pos);

	if (TerritoryHandler.canPlayerEditChunk(event.getEntityPlayer(), chunk))	// Checks out
	{
		Main.console("[TERRITORIAL DEALINGS] Player is allowed to edit this chunk. Doing nothing.");
	}
	else
	{
		Main.console("[TERRITORIAL DEALINGS] Player is not allowed to edit this chunk. Cancelling.");
		event.setCanceled(true);	// Not having it
	}
}
 
开发者ID:Domochevsky,项目名称:minecraft-territorialdealings,代码行数:28,代码来源:EventListener.java


示例11: onBucketUse

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onBucketUse(FillBucketEvent event)
{
	if (event.getWorld().isRemote) { return; }	// Not doing this on client side

	RayTraceResult target = event.getTarget();

	if (target == null) { return; }	// Nevermind?

	BlockPos pos = target.getBlockPos();

	if (pos == null) { return; }	// Nevermind?

	Main.console("Bucket used by player " + event.getEntityPlayer().getName() + " (ID " + event.getEntityPlayer().getGameProfile().getId() + ") at x" + pos.getX() + " y" + pos.getY() + " z" + pos.getZ() + ".");

	Chunk chunk = event.getEntityPlayer().worldObj.getChunkFromBlockCoords(pos);

	if (TerritoryHandler.canPlayerEditChunk(event.getEntityPlayer().worldObj, event.getEntityPlayer(), chunk))	// Checks out
	{
		Main.console("Player is allowed to edit this chunk. Doing nothing.");
	}
	else
	{
		Main.console("Player is not allowed to edit this chunk. Cancelling.");
		event.setCanceled(true);	// Not having it
	}
}
 
开发者ID:Domochevsky,项目名称:minecraft-territorialdealings,代码行数:28,代码来源:EventListener.java


示例12: onBucketFill

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onBucketFill(FillBucketEvent event)
{
    MovingObjectPosition pos = event.target;

    ItemStack ret = fillBucket(event.world, pos);

    if (ret == null)
    {
        return;
    }

    event.result = ret;
    event.setResult(Result.ALLOW);
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:16,代码来源:EventHandlerGC.java


示例13: onFillBucket

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onFillBucket(FillBucketEvent event)
{
	ItemStack itemInHand = event.entityPlayer.getCurrentEquippedItem();

	if(event.getResult() != Result.DENY && itemInHand.getItem() == TFCItems.woodenBucketEmpty)
	{
		if(event.result != null && event.result.getItem() == BuildCraftEnergy.bucketOil)
		{
			event.result = new ItemStack(TFPItems.CustomBucketOil);
		}
	}
}
 
开发者ID:StrayWolfe,项目名称:TerrafirmaPunk-Tweaks,代码行数:14,代码来源:PlayerInteractionHandler.java


示例14: onBucketFill

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onBucketFill(FillBucketEvent event) {
	
	ItemStack result = fillCustomBucket(event.world, event.target);
	
	if (result == null)
		return;
	
	event.result = result;
	event.setResult(Event.Result.ALLOW);
}
 
开发者ID:austinv11,项目名称:DartCraft2,代码行数:12,代码来源:BucketHandler.java


示例15: onBucketFill

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onBucketFill(FillBucketEvent event) {

        ItemStack result = fillCustomBucket(event.world, event.target);

        if (result == null)
                return;

        event.result = result;
        event.setResult(Result.ALLOW);
}
 
开发者ID:planetguy32,项目名称:Enterprise,代码行数:12,代码来源:FluidPrefab.java


示例16: bucketFill

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void bucketFill(FillBucketEvent event) {
	//Prevent stupid shit in single player.
	if(!event.world.isRemote){
		MovingObjectPosition target = event.target;
		//Have we clicked a tile with an empty bucket?
		if (event.current.getItem() == Items.bucket && event.target.typeOfHit == MovingObjectType.BLOCK) {
			//Is there an entry for this block's ID?
			if(fluidToBucket.get(event.world.getBlock(target.blockX, target.blockY, target.blockZ)) != null) {
				//Set our event's item to our fluid.
				event.result = fluidToBucket.get(event.world.getBlock(target.blockX, target.blockY, target.blockZ)).copy();
				//Allow this to happen.
				event.setResult(Result.ALLOW);
				//Set the block to 0 so we don't just have infinite liquid.
				event.world.setBlockToAir(target.blockX, target.blockY, target.blockZ);
			}
			else {
				//Nothing we recognize.
				return;
			}
		}
		else {
			//Not an acceptable event.
			return;
		}
	}
}
 
开发者ID:NotGyro,项目名称:WeirdScience,代码行数:28,代码来源:BucketEventManager.java


示例17: onBucketFill

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onBucketFill(FillBucketEvent event) {

    ItemStack result = fillCustomBucket(event.world, event.target);

    if (result == null)
        return;

    event.result = result;
    event.setResult(Event.Result.ALLOW);
}
 
开发者ID:M4thG33k,项目名称:M4thThings,代码行数:12,代码来源:BucketHandler.java


示例18: onBucketFill

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onBucketFill(FillBucketEvent event)
{
	IBlockState block = event.world.getBlockState(event.target.getBlockPos());
	if (block.getBlock() == MBlocks.magma)
	{
		event.result = new ItemStack(MBlocks.magmaBucket);
		event.world.setBlockToAir(event.target.getBlockPos());
		event.setResult(Result.ALLOW);
	}
}
 
开发者ID:MinestrapTeam,项目名称:Minestrappolation-4,代码行数:12,代码来源:MEventHandler.java


示例19: onBucketFill

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onBucketFill(FillBucketEvent event) {
    if (event.getEntityPlayer() != null) {
        Biome biome = event.getWorld().getBiomeForCoordsBody(event.getTarget().getBlockPos());
        if (biome == Biomes.OCEAN || biome == Biomes.DEEP_OCEAN || biome == Biomes.FROZEN_OCEAN) {
            event.setResult(Event.Result.ALLOW);
            event.setFilledBucket(new ItemStack(PLItems.saltWaterBucket));
        }
    }
}
 
开发者ID:GoodTimeStudio,项目名称:Production-Line,代码行数:11,代码来源:PLEvent.java


示例20: onBucketFill

import net.minecraftforge.event.entity.player.FillBucketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onBucketFill(FillBucketEvent event) {
	Block block = event.world.getBlock(event.target.blockX, event.target.blockY, event.target.blockZ);
	Item bucket = bucketMap.get(block);
	
	if(bucket != null && event.world.getBlockMetadata(event.target.blockX, event.target.blockY, event.target.blockZ) == 0) {
		event.world.setBlockToAir(event.target.blockX, event.target.blockY, event.target.blockZ);
		
		event.result = new ItemStack(bucket);
		
		bucket.hasContainerItem(event.result);
		
		event.setResult(Result.ALLOW);
	}
}
 
开发者ID:zmaster587,项目名称:AdvancedRocketry,代码行数:16,代码来源:BucketHandler.java



注:本文中的net.minecraftforge.event.entity.player.FillBucketEvent类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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