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reflection - How do I intercept a method call in C#?

For a given class I would like to have tracing functionality i.e. I would like to log every method call (method signature and actual parameter values) and every method exit (just the method signature).

How do I accomplish this assuming that:

  • I don't want to use any 3rd party AOP libraries for C#,
  • I don't want to add duplicate code to all the methods that I want to trace,
  • I don't want to change the public API of the class - users of the class should be able to call all the methods in exactly the same way.

To make the question more concrete let's assume there are 3 classes:

 public class Caller 
 {
     public static void Call() 
     {
         Traced traced = new Traced();
         traced.Method1();
         traced.Method2(); 
     }
 }

 public class Traced 
 {
     public void Method1(String name, Int32 value) { }

     public void Method2(Object object) { }
 }

 public class Logger
 {
     public static void LogStart(MethodInfo method, Object[] parameterValues);

     public static void LogEnd(MethodInfo method);
 }

How do I invoke Logger.LogStart and Logger.LogEnd for every call to Method1 and Method2 without modifying the Caller.Call method and without adding the calls explicitly to Traced.Method1 and Traced.Method2?

Edit: What would be the solution if I'm allowed to slightly change the Call method?

Question&Answers:os

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C# is not an AOP oriented language. It has some AOP features and you can emulate some others but making AOP with C# is painful.

I looked up for ways to do exactly what you wanted to do and I found no easy way to do it.

As I understand it, this is what you want to do:

[Log()]
public void Method1(String name, Int32 value);

and in order to do that you have two main options

  1. Inherit your class from MarshalByRefObject or ContextBoundObject and define an attribute which inherits from IMessageSink. This article has a good example. You have to consider nontheless that using a MarshalByRefObject the performance will go down like hell, and I mean it, I'm talking about a 10x performance lost so think carefully before trying that.

  2. The other option is to inject code directly. In runtime, meaning you'll have to use reflection to "read" every class, get its attributes and inject the appropiate call (and for that matter I think you couldn't use the Reflection.Emit method as I think Reflection.Emit wouldn't allow you to insert new code inside an already existing method). At design time this will mean creating an extension to the CLR compiler which I have honestly no idea on how it's done.

The final option is using an IoC framework. Maybe it's not the perfect solution as most IoC frameworks works by defining entry points which allow methods to be hooked but, depending on what you want to achive, that might be a fair aproximation.


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