• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

Java IProgressListener类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中org.andengine.util.progress.IProgressListener的典型用法代码示例。如果您正苦于以下问题:Java IProgressListener类的具体用法?Java IProgressListener怎么用?Java IProgressListener使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



IProgressListener类属于org.andengine.util.progress包,在下文中一共展示了IProgressListener类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: onCreateResources

import org.andengine.util.progress.IProgressListener; //导入依赖的package包/类
@Override
public void onCreateResources(final OnCreateResourcesCallback pOnCreateResourcesCallback) {
	this.runOnUiThread(new Runnable() {
		@Override
		public void run() {
			ActivityUtils.doProgressAsync(SimpleAsyncGameActivity.this, "Loading Resources...", android.R.drawable.ic_menu_rotate, new ProgressCallable<Void>() {
				@Override
				public Void call(final IProgressListener pProgressListener) throws Exception {
					SimpleAsyncGameActivity.this.onCreateResourcesAsync(pProgressListener);

					pProgressListener.onProgressChanged(100);

					pOnCreateResourcesCallback.onCreateResourcesFinished();

					return null;
				}
			}, new Callback<Void>() {
				@Override
				public void onCallback(final Void pCallbackValue) {
					/* Nothing. */
				}
			});
		}
	});
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:26,代码来源:SimpleAsyncGameActivity.java


示例2: onCreateScene

import org.andengine.util.progress.IProgressListener; //导入依赖的package包/类
@Override
public void onCreateScene(final OnCreateSceneCallback pOnCreateSceneCallback) {
	this.runOnUiThread(new Runnable() {
		@Override
		public void run() {
			ActivityUtils.doProgressAsync(SimpleAsyncGameActivity.this, "Loading Scene...", android.R.drawable.ic_menu_rotate, new ProgressCallable<Void>() {
				@Override
				public Void call(final IProgressListener pProgressListener) throws Exception {
					final Scene scene = SimpleAsyncGameActivity.this.onCreateSceneAsync(pProgressListener);

					pProgressListener.onProgressChanged(100);

					pOnCreateSceneCallback.onCreateSceneFinished(scene);

					return null;
				}
			}, new Callback<Void>() {
				@Override
				public void onCallback(final Void pCallbackValue) {
					/* Nothing. */
				}
			});
		}
	});
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:26,代码来源:SimpleAsyncGameActivity.java


示例3: onPopulateScene

import org.andengine.util.progress.IProgressListener; //导入依赖的package包/类
@Override
public void onPopulateScene(final Scene pScene, final OnPopulateSceneCallback pOnPopulateSceneCallback) {
	this.runOnUiThread(new Runnable() {
		@Override
		public void run() {
			ActivityUtils.doProgressAsync(SimpleAsyncGameActivity.this, "Populating Scene...", android.R.drawable.ic_menu_rotate, new ProgressCallable<Void>() {
				@Override
				public Void call(final IProgressListener pProgressListener) throws Exception {
					SimpleAsyncGameActivity.this.onPopulateSceneAsync(pScene, pProgressListener);

					pProgressListener.onProgressChanged(100);

					pOnPopulateSceneCallback.onPopulateSceneFinished();

					return null;
				}
			}, new Callback<Void>() {
				@Override
				public void onCallback(final Void pCallbackValue) {
					/* Nothing. */
				}
			});
		}
	});
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:26,代码来源:SimpleAsyncGameActivity.java


示例4: onPopulateScene

import org.andengine.util.progress.IProgressListener; //导入依赖的package包/类
@Override
public void onPopulateScene(final Scene pScene, final OnPopulateSceneCallback pOnPopulateSceneCallback) {
	this.runOnUiThread(new Runnable() {
		@Override
		public void run() {
			ActivityUtils.doProgressAsync(SimpleAsyncGameActivity.this, "Populating Scene...", android.R.drawable.ic_menu_rotate, new ProgressCallable<Void>() {
				@Override
				public Void call(final IProgressListener pProgressListener) throws Exception {
					SimpleAsyncGameActivity.this.onPopulateSceneAsync(pScene, pProgressListener);
					
					pProgressListener.onProgressChanged(100);
					
					pOnPopulateSceneCallback.onPopulateSceneFinished();
					
					return null;
				}
			}, new Callback<Void>() {
				@Override
				public void onCallback(final Void pCallbackValue) {
					/* Nothing. */
				}
			});
		}
	});
}
 
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:26,代码来源:SimpleAsyncGameActivity.java


示例5: onCreateResourcesAsync

import org.andengine.util.progress.IProgressListener; //导入依赖的package包/类
public abstract void onCreateResourcesAsync(final IProgressListener pProgressListener) throws Exception; 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:2,代码来源:SimpleAsyncGameActivity.java


示例6: onCreateSceneAsync

import org.andengine.util.progress.IProgressListener; //导入依赖的package包/类
public abstract Scene onCreateSceneAsync(final IProgressListener pProgressListener) throws Exception; 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:2,代码来源:SimpleAsyncGameActivity.java


示例7: onPopulateSceneAsync

import org.andengine.util.progress.IProgressListener; //导入依赖的package包/类
public abstract void onPopulateSceneAsync(final Scene pScene, IProgressListener pProgressListener) throws Exception; 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:2,代码来源:SimpleAsyncGameActivity.java



注:本文中的org.andengine.util.progress.IProgressListener类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
Java Row12类代码示例发布时间:2022-05-23
下一篇:
Java IntervalList类代码示例发布时间:2022-05-23
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap