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C# FMOD.GUID类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中FMOD.GUID的典型用法代码示例。如果您正苦于以下问题:C# GUID类的具体用法?C# GUID怎么用?C# GUID使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



GUID类属于FMOD命名空间,在下文中一共展示了GUID类的18个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: FMOD_System_GetRecordDriverInfo

 private static extern RESULT FMOD_System_GetRecordDriverInfo    (IntPtr system, int id, IntPtr name, int namelen, out GUID guid, out int systemrate, out SPEAKERMODE speakermode, out int speakermodechannels);
开发者ID:Cocotus,项目名称:simple-music-player,代码行数:1,代码来源:fmod.cs


示例2: FMOD_System_GetRecordDriverInfoW

 private static extern RESULT FMOD_System_GetRecordDriverInfoW(IntPtr system, int id, [MarshalAs(UnmanagedType.LPWStr)]StringBuilder name, int namelen, ref GUID guid);
开发者ID:IndiegameGarden,项目名称:TTMusicEngine,代码行数:1,代码来源:fmod.cs


示例3: getRecordDriverInfo

        public RESULT getRecordDriverInfo(int id, StringBuilder name, int namelen, out GUID guid, out int systemrate, out SPEAKERMODE speakermode, out int speakermodechannels)
        {
            IntPtr stringMem = Marshal.AllocHGlobal(name.Capacity);

            RESULT result = FMOD_System_GetRecordDriverInfo(rawPtr, id, stringMem, namelen, out guid, out systemrate, out speakermode, out speakermodechannels);

            StringMarshalHelper.NativeToBuilder(name, stringMem);
            Marshal.FreeHGlobal(stringMem);

            return result;
        }
开发者ID:Cocotus,项目名称:simple-music-player,代码行数:11,代码来源:fmod.cs


示例4: fmodSetup

        //This function is called by the loadSystem function. It sets up FMOD for the rest of
        //the program, like an "init" of sorts. Most of this code is boilerplate that is used in
        //every FMOD application.
        private FMOD.System fmodSetup()
        {
            FMOD.System t_system = new FMOD.System();
            FMOD.RESULT result = new FMOD.RESULT();
            uint version = 0;
            int numDrivers = 0;
            FMOD.SPEAKERMODE speakerMode = FMOD.SPEAKERMODE.STEREO;
            FMOD.CAPS caps = FMOD.CAPS.NONE;
            StringBuilder name = null;

            // Create FMOD interface object
            result = FMOD.Factory.System_Create(ref t_system);
            FMODErrorCheck(result);

            // Check version
            result = t_system.getVersion(ref version);
            FMODErrorCheck(result);

            if (version < FMOD.VERSION.number)
            {
                Console.WriteLine("Error! You are using an old version of FMOD " + version + ". This program requires " + FMOD.VERSION.number);
                return null;
            }

            //Check Sound Cards, if none, disable sound
            result = t_system.getNumDrivers(ref numDrivers);
            FMODErrorCheck(result);

            if (numDrivers == 0)
            {
                result = t_system.setOutput(FMOD.OUTPUTTYPE.NOSOUND);
                FMODErrorCheck(result);
            }
            // At least one sound card
            else
            {

                // Get the capabilities of the default (0) sound card
                result = t_system.getDriverCaps(0, ref caps, ref zero, ref speakerMode);
                FMODErrorCheck(result);

                // Set the speaker mode to match that in Control Panel
                result = t_system.setSpeakerMode(speakerMode);
                FMODErrorCheck(result);

                // Increase buffer size if user has Acceleration slider set to off
                if (FMOD.CAPS.HARDWARE_EMULATED.Equals(true))
                {
                    result = t_system.setDSPBufferSize(1024, 10);
                    FMODErrorCheck(result);
                }
                // Get name of driver
                FMOD.GUID temp = new FMOD.GUID();

                result = t_system.getDriverInfo(0, name, 256, ref temp);
                FMODErrorCheck(result);
            }
            System.IntPtr temp2 = new System.IntPtr();
            // Initialise FMOD
            result = t_system.init(100, FMOD.INITFLAGS.NORMAL, temp2);

            // If the selected speaker mode isn't supported by this sound card, switch it back to stereo
            if (result == FMOD.RESULT.ERR_OUTPUT_CREATEBUFFER)
            {
                result = t_system.setSpeakerMode(FMOD.SPEAKERMODE.STEREO);
                FMODErrorCheck(result);

                result = t_system.init(100, FMOD.INITFLAGS.NORMAL, temp2);
            }

            FMODErrorCheck(result);

            return t_system;
        }
开发者ID:SkuliSheepman,项目名称:BeatDetectorForGames,代码行数:77,代码来源:BeatDetector.cs


示例5: getRecordDriverInfo

 public RESULT getRecordDriverInfo(int id, [MarshalAs(UnmanagedType.LPWStr)]StringBuilder name, int namelen, ref GUID guid)
 {
     //use multibyte version
     return FMOD_System_GetRecordDriverInfoW(systemraw, id, name, namelen, ref guid);
 }
开发者ID:IndiegameGarden,项目名称:TTMusicEngine,代码行数:5,代码来源:fmod.cs


示例6: FMOD5_System_GetRecordDriverInfo

 private static extern RESULT FMOD5_System_GetRecordDriverInfo    (IntPtr system, int id, StringBuilder name, [MarshalAs(UnmanagedType.LPWStr)]StringBuilder nameW, int namelen, out GUID guid, out int systemrate, out SPEAKERMODE speakermode, out int speakermodechannels);
开发者ID:Backman,项目名称:Hellbound,代码行数:1,代码来源:fmod.cs


示例7: FMOD_EventSystem_GetEventByGUID

 private static extern RESULT FMOD_EventSystem_GetEventByGUID(IntPtr eventsystem, ref GUID guid, EVENT_MODE mode, ref IntPtr _event);
开发者ID:Guitaroz,项目名称:Arcade-Space-Shooter,代码行数:1,代码来源:fmod_event.cs


示例8: CreateDeviceList

        private static void CreateDeviceList()
        {
            if(m_deviceList.Count > 0) return;

            // Create a bare system object to get the driver count
            FMODSystem system = null;
            RESULT result = Factory.System_Create(ref system);
            if (result == RESULT.ERR_FILE_BAD)
                MessageBox.Show("Error creating audio device: 32/64 bit incompatibility.");

            int driverCount = 0;
            system.getNumDrivers(ref driverCount);

            if(driverCount > 0) {
                // There are audio devices available

                // Create device list
                system.getNumDrivers(ref driverCount);
                StringBuilder sb = new StringBuilder(256);
                int i;
                for(i = 0; i < driverCount; i++) {
                    GUID GUID = new GUID();
                    system.getDriverInfo(i, sb, sb.Capacity, ref GUID);
                    m_deviceList.Add(sb.ToString());
                }
            }

            system.release();
        }
开发者ID:komby,项目名称:vixen,代码行数:29,代码来源:fmod_wrapper.cs


示例9: InitFMOD

        /// <summary>
        /// Initialize the FMOD sound system.
        /// </summary>
        private void InitFMOD()
        {
            try
            {
                FMODExec(FMOD.Factory.System_Create(ref system));
                uint version = 0;
                FMODExec(system.getVersion(ref version));

                if (version < FMOD.VERSION.number)
                    throw new MediaException("You are using an old version of FMOD " +
                        version.ToString("X") +
                        ".  This program requires " +
                        FMOD.VERSION.number.ToString("X") + ".");

                // Assume no special hardware capabilities except 5.1 surround sound.
                FMOD.CAPS caps = FMOD.CAPS.NONE;
                FMOD.SPEAKERMODE speakermode = FMOD.SPEAKERMODE._5POINT1;

                // Fancy param checking on Linux can cause init to fail
                try
                {
                    // Get the capabilities of the driver.
                    int minfrequency = 0, maxfrequency = 0;
                    FMODExec(system.getDriverCaps(0, ref caps,
                        ref minfrequency,
                        ref maxfrequency,
                        ref speakermode));
                    // Set FMOD speaker mode to what the driver supports.
                   FMODExec(system.setSpeakerMode(speakermode));
                }
                catch {}

                // Forcing the ALSA sound system on Linux seems to avoid a CPU loop
                // LK - this causes fails on OSX and many linux distros
                //if (System.Environment.OSVersion.Platform == PlatformID.Unix)
                //    FMODExec(system.setOutput(FMOD.OUTPUTTYPE.ALSA));

                // The user has the 'Acceleration' slider set to off, which
                // is really bad for latency.  At 48khz, the latency between
                // issuing an fmod command and hearing it will now be about 213ms.
                if ((caps & FMOD.CAPS.HARDWARE_EMULATED) == FMOD.CAPS.HARDWARE_EMULATED)
                {
                    FMODExec(system.setDSPBufferSize(1024, 10));
                }

                try
                {
                    StringBuilder name = new StringBuilder(128);
                    // Get driver information so we can check for a wierd one.
                    FMOD.GUID guid = new FMOD.GUID();
                    FMODExec(system.getDriverInfo(0, name, 128, ref guid));

                    // Sigmatel sound devices crackle for some reason if the format is pcm 16bit.
                    // pcm floating point output seems to solve it.
                    if (name.ToString().IndexOf("SigmaTel") != -1)
                    {
                        FMODExec(system.setSoftwareFormat(
                            48000,
                            FMOD.SOUND_FORMAT.PCMFLOAT,
                            0, 0,
                            FMOD.DSP_RESAMPLER.LINEAR)
                        );
                    }
                }
                catch {}

                // Try to initialize with all those settings, and Max 32 channels.
                FMOD.RESULT result = system.init(32, FMOD.INITFLAG.NORMAL, (IntPtr)null);
                if (result == FMOD.RESULT.ERR_OUTPUT_CREATEBUFFER)
                {
                    // Can not handle surround sound - back to Stereo.
                    FMODExec(system.setSpeakerMode(FMOD.SPEAKERMODE.STEREO));

                    // And init again.
                    FMODExec(system.init(
                        32,
                        FMOD.INITFLAG.NORMAL,
                        (IntPtr)null)
                    );
                }

                // Set real-world effect scales.
                FMODExec(system.set3DSettings(
                    1.0f,   // Doppler scale
                    1.0f,   // Distance scale is meters
                    1.0f)   // Rolloff factor
                );

                soundSystemAvailable = true;
                Logger.Log("Initialized FMOD Ex", Helpers.LogLevel.Debug);
            }
            catch (Exception ex)
            {
                Logger.Log("Failed to initialize the sound system: ", Helpers.LogLevel.Warning, ex);
            }
        }
开发者ID:mixixi,项目名称:radegast,代码行数:99,代码来源:MediaManager.cs


示例10: CreateDeviceList

 private static void CreateDeviceList()
 {
     if (m_deviceList.Count <= 0)
     {
         System system = null;
         Factory.System_Create(ref system);
         int numdrivers = 0;
         system.getNumDrivers(ref numdrivers);
         if (numdrivers > 0)
         {
             system.getNumDrivers(ref numdrivers);
             StringBuilder name = new StringBuilder(0x100);
             for (int i = 0; i < numdrivers; i++)
             {
                 GUID guid = new GUID();
                 system.getDriverInfo(i, name, name.Capacity, ref guid);
                 m_deviceList.Add(name.ToString());
             }
         }
         system.release();
     }
 }
开发者ID:jmcadams,项目名称:vplus,代码行数:22,代码来源:fmodType.cs


示例11: GetEvent

	public FMOD.Studio.EventInstance GetEvent(string path)
	{
		FMOD.Studio.EventInstance instance = null;
		
		if (string.IsNullOrEmpty(path))
		{
			FMOD.Studio.UnityUtil.LogError("Empty event path!");
			return null;
		}
		
		if (eventDescriptions.ContainsKey(path))
		{
			ERRCHECK(eventDescriptions[path].createInstance(out instance));
		}
		else
		{
			FMOD.GUID id = new FMOD.GUID();
			
			if (path.StartsWith("{"))
			{
				ERRCHECK(FMOD.Studio.Util.ParseID(path, out id));
			}
			else if (path.StartsWith("event:"))
			{
				ERRCHECK(system.lookupID(path, out id));
			}
			else
			{
				FMOD.Studio.UnityUtil.LogError("Expected event path to start with 'event:/'");
			}
			
			FMOD.Studio.EventDescription desc = null;
			ERRCHECK(system.getEvent(id, FMOD.Studio.LOADING_MODE.BEGIN_NOW, out desc));
			
			if (desc != null && desc.isValid())
			{
				eventDescriptions.Add(path, desc);
				ERRCHECK(desc.createInstance(out instance));
			}
		}
		
		if (instance == null)
		{
			FMOD.Studio.UnityUtil.Log("GetEvent FAILED: \"path\"");
		}
		
		return instance;
	}
开发者ID:Backman,项目名称:Hellbound,代码行数:48,代码来源:FMOD_StudioSystem.cs


示例12:

 private static extern RESULT FMOD_System_GetDriverInfo          (IntPtr system, int id, StringBuilder name, [MarshalAs(UnmanagedType.LPWStr)]StringBuilder namew, int namelen, ref GUID guid, ref int systemrate, ref SPEAKERMODE speakermode, ref int speakermodechannels);
开发者ID:whztt07,项目名称:GameEngine,代码行数:1,代码来源:fmod.cs


示例13: FMOD_System_GetDriverInfo

 public RESULT getDriverInfo          (int id, StringBuilder name, [MarshalAs(UnmanagedType.LPWStr)]StringBuilder namew, int namelen, ref GUID guid, ref int systemrate, ref SPEAKERMODE speakermode, ref int speakermodechannels)
 {
     return FMOD_System_GetDriverInfo(systemraw, id, name, namew, namelen, ref guid, ref systemrate, ref speakermode, ref speakermodechannels);
 }
开发者ID:whztt07,项目名称:GameEngine,代码行数:4,代码来源:fmod.cs


示例14: getRecordDriverInfo

 public RESULT getRecordDriverInfo(int id, StringBuilder name, int namelen, out GUID guid, out int systemrate, out SPEAKERMODE speakermode, out int speakermodechannels)
 {
     return FMOD_System_GetRecordDriverInfo(rawPtr, id, name, null, namelen, out guid, out systemrate, out speakermode, out speakermodechannels);
 }
开发者ID:NuXareon,项目名称:Tower_Defense,代码行数:4,代码来源:fmod.cs


示例15: getRecordDriverInfo

 public RESULT getRecordDriverInfo(int id, StringBuilder name, int namelen, ref GUID guid)
 {
     return FMOD_System_GetRecordDriverInfo(systemraw, id, name, namelen, ref guid);
 }
开发者ID:huming2207,项目名称:ghgame,代码行数:4,代码来源:fmod.cs


示例16: getEventByGUID

        public RESULT getEventByGUID(ref GUID guid, EVENT_MODE mode, ref Event _event)
        {
            RESULT result   = RESULT.OK;
            IntPtr eventraw = new IntPtr();
            Event eventnew  = null;

            try
            {
                result = FMOD_EventSystem_GetEventByGUID(eventsystemraw, ref guid, mode, ref eventraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (_event == null)
            {
                eventnew = new Event();
                eventnew.setRaw(eventraw);
                _event = eventnew;
            }
            else
            {
                _event.setRaw(eventraw);
            }

            return result;
        }
开发者ID:Guitaroz,项目名称:Arcade-Space-Shooter,代码行数:32,代码来源:fmod_event.cs


示例17: FMOD_System_GetRecordDriverInfo

 private static extern RESULT FMOD_System_GetRecordDriverInfo(IntPtr system, int id, StringBuilder name, int namelen, ref GUID guid);
开发者ID:huming2207,项目名称:ghgame,代码行数:1,代码来源:fmod.cs


示例18: Initialize

    public void Initialize(FMOD.Event e, FmodEventGroup eventGroup, int indexInGroup, FmodEventAsset asset)
    {
        #if UNITY_EDITOR
        FMOD.EVENT_INFO info = new FMOD.EVENT_INFO();
        FMOD.GUID guid = new FMOD.GUID();
        FMOD.EventParameter param = null;
        FMOD.RESULT result = FMOD.RESULT.OK;
        FmodEventParameter toAdd = null;
        IntPtr name = new IntPtr(0);
        int numParameters = 0;
        int index = 0;

        Initialize(eventGroup, indexInGroup, asset);
        int size = System.Runtime.InteropServices.Marshal.SizeOf(typeof(FMOD.GUID));
        info.guid = System.Runtime.InteropServices.Marshal.AllocHGlobal(size);
        result = e.getInfo(ref index, ref name, ref info);
        ERRCHECK(result);
        m_name = System.Runtime.InteropServices.Marshal.PtrToStringAnsi(name);
        this.name = m_name;
        guid = (FMOD.GUID)System.Runtime.InteropServices.Marshal.PtrToStructure(info.guid, typeof(FMOD.GUID));
        m_guidString = "{" + String.Format("{0:x8}-{1:x4}-{2:x4}-{3:x2}{4:x2}-{5:x2}{6:x2}{7:x2}{8:x2}{9:x2}{10:x2}",
            guid.Data1, guid.Data2, guid.Data3,
            guid.Data4[0], guid.Data4[1],
            guid.Data4[2], guid.Data4[3], guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]
        ) + "}";

        int mode = 0;
        IntPtr modePtr = System.Runtime.InteropServices.Marshal.AllocHGlobal(sizeof(int));
        e.getPropertyByIndex((int)FMOD.EVENTPROPERTY.MODE, modePtr, false);
        mode = System.Runtime.InteropServices.Marshal.ReadInt32(modePtr);
        System.Runtime.InteropServices.Marshal.FreeHGlobal(modePtr);
        m_sourceType = (SourceType)mode;

        if (m_sourceType == SourceType.SOURCE_3D) {
            IntPtr range;
            float[] tmp = new float[1];
            int[] tmpInt = new int[1];

            range = System.Runtime.InteropServices.Marshal.AllocHGlobal(sizeof(int));
            result = e.getPropertyByIndex((int)FMOD.EVENTPROPERTY._3D_ROLLOFF, range, false);
            ERRCHECK(result);
            System.Runtime.InteropServices.Marshal.Copy(range, tmpInt, 0, 1);
            if (tmpInt[0] == (int)FMOD.MODE._3D_CUSTOMROLLOFF) {
                m_rolloffType = RolloffType.CUSTOM;
            } else if (tmpInt[0] == (int)FMOD.MODE._3D_INVERSEROLLOFF) {
                m_rolloffType = RolloffType.INVERSE;
            } else if (tmpInt[0] == (int)FMOD.MODE._3D_LINEARROLLOFF) {
                m_rolloffType = RolloffType.LINEAR;
            } else if (tmpInt[0] == (int)FMOD.MODE._3D_LINEARSQUAREROLLOFF) {
                m_rolloffType = RolloffType.LINEARSQUARE;
            } else if (tmpInt[0] == (int)FMOD.MODE._3D_LOGROLLOFF) {
                m_rolloffType = RolloffType.LOGARITHMIC;
            }
            System.Runtime.InteropServices.Marshal.FreeHGlobal(range);

            range = System.Runtime.InteropServices.Marshal.AllocHGlobal(sizeof(float));
            result = e.getPropertyByIndex((int)FMOD.EVENTPROPERTY._3D_MINDISTANCE, range, false);
            ERRCHECK(result);
            System.Runtime.InteropServices.Marshal.Copy(range, tmp, 0, 1);
            m_minRange = tmp[0];
            System.Runtime.InteropServices.Marshal.FreeHGlobal(range);
            range = System.Runtime.InteropServices.Marshal.AllocHGlobal(sizeof(float));
            result = e.getPropertyByIndex((int)FMOD.EVENTPROPERTY._3D_MAXDISTANCE, range, false);
            ERRCHECK(result);
            System.Runtime.InteropServices.Marshal.Copy(range, tmp, 0, 1);
            m_maxRange = tmp[0];
            System.Runtime.InteropServices.Marshal.FreeHGlobal(range);
        }

        e.getNumParameters(ref numParameters);
        for (int k = 0; k < numParameters; k++) {
            e.getParameterByIndex(k, ref param);
            toAdd = FmodEventParameter.CreateInstance("FmodEventParameter") as FmodEventParameter;
            toAdd.Initialize(param, this);
            m_parameters.Add(toAdd);
        }
        m_wasLoaded = true;
        #endif
    }
开发者ID:Bourinours,项目名称:Projet_Son,代码行数:79,代码来源:FmodEvent.cs



注:本文中的FMOD.GUID类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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