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InvadingOctopus/octopuskit: 2D ECS game engine in 100% Swift + SwiftUI for iOS, ...

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称:

InvadingOctopus/octopuskit

开源软件地址:

https://github.com/InvadingOctopus/octopuskit

开源编程语言:

Swift 100.0%

开源软件介绍:

OctopusKit OctopusKit Logo

A 2D game engine based on ECS and written in 100% Swift for iOS, macOS and tvOS.

If you've tried making a game in Swift while sticking to the official APIs, this may be for you! OctopusKit wraps and extends Apple's frameworks:

GameplayKit for a flexible Entity-Component-System architecture to dynamically compose game behavior.
SpriteKit for 2D graphics, physics and GPU shaders.
SwiftUI for quickly designing fluid, scalable HUDs with a declarative syntax.
Metal to ensure the best native performance under the hood.
• OS-independent components let you handle mouse/touch or keyboard/gamepad input with the same code, and compile natively for iOS + macOS without needing Catalyst.

QuickStart Demo

  1. Examples
  2. Overview
  3. Design Goals
  4. Getting Started
  5. Etcetera

OctopusKit is a constant work in progress and I'm still learning as I go, so it may change rapidly without maintaining backwards compatibility or updating the documentation.

This project is the result of my attempts to make games in pure Swift. I fell in love with the language but couldn't find any engines that supported it or had the kind of architecture that I found intuitive, so I started making my own.

Feedback welcome! – ShinryakuTako

Examples


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