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co3moz/minecraft-render: Minecraft block rendering with node.js

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称(OpenSource Name):

co3moz/minecraft-render

开源软件地址(OpenSource Url):

https://github.com/co3moz/minecraft-render

开源编程语言(OpenSource Language):

TypeScript 91.5%

开源软件介绍(OpenSource Introduction):

Rendered image

minecraft-render

Renders minecraft block models from .jar file using THREE.js. Default output format is PNG 1000x1000.

Pre-rendered assets

You can find pre-rendered assets on Github Actions artifacts. By clicking the badge down below, you can access action list.

Render Test

Binaries

Basic usage;

npx minecraft-render


Usage: minecraft-render <jar> [output]

Options:
  -w, --width [width]        output image width (default: 1000)
  -t, --height [height]      output image height (default: 1000)
  -d, --distance [distance]  distance between camera and block (default: 20)
  -v, --verbose              increases logging level (default: 3)
  -p, --plane                debugging plane and axis (default: 0)
  -A, --no-animation         disables apng generation
  -f, --filter <regex>       regex pattern to filter blocks by name
  -V, --version              output the version number
  -h, --help                 display help for command
npx minecraft-render minecraft-version.1.17.1.jar output-folder/


...
[0168 / 1710] observer rendered to output-folder\observer.png
[0169 / 1710] comparator_on_subtract skipped due to "no gui"
[0170 / 1710] template_trapdoor_open skipped due to "no gui"
...

Filtering and rendering options

npx minecraft-render minecraft-version.1.17.1.jar --filter "soul_campfire" --no-animation --width 100 --height 100 output/ --verbose


[1 / 1] soul_campfire rendered to output-folder\soul_campfire.png

Using Rendering API

import { Minecraft } from 'minecraft-render';
import fs from 'fs';

async function main() {
  const minecraft = Minecraft.open('./minecraft-version.1.17.1.jar');
  const blocks = await minecraft.getBlockList();

  for await (const block of minecraft.render(blocks)) {
    if (!block.buffer) {
      console.log(`${block.blockName} skipped due to ${block.skip}`);
      continue;
    }

    await fs.promises.writeFile(`./render/${block.blockName}.png`, block.buffer);
  }
}

Tests

Current test configuration is capable of downloading jar files from mojang servers and execute render sequence. You can trigger tests with;

npm test

Headless render and CI

If you are automating generation process on github or similar CI environments, make sure you configured display server. xvfb can be used for this purpose.

sudo apt-get install xvfb
xvfb-run --auto-servernum minecraft-render ...



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